I’ve been searching for a VFX/3D art job for a very long time. Most positions don’t mention Linux as a requirement and when they do, it’s just a familiarity or basic competency implied.

Lately I’ve been seeing a few that require * proficiency*. There is nothing else in the job description that would lead me to think the position requires coding/programming skills. Of course one would be troubleshooting proprietary software issues on linux, but in my understanding that would be relying more on proficiency in said software than in the OS.

I might be wrong though.

I’ve used Linux before but I wouldn’t call myself “proficient”. What would that be, in your opinion, and could you recommend any resources (perhaps tutorials) in particular?

TIA

  • ryokimball@infosec.pub
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    2 days ago

    Apply and see. Worst case is you learn something.

    My interviews for linux-related roles were basically, “how do you change directories? What does ls do? How do you edit a file?” (Last one was trickily open-ended to also see what my preferred editor is). I’m not even sure they asked where log files are typically stored.

    As for what to put on a resume, just say that you run a home lab or something.