I’ve been searching for a VFX/3D art job for a very long time. Most positions don’t mention Linux as a requirement and when they do, it’s just a familiarity or basic competency implied.
Lately I’ve been seeing a few that require * proficiency*. There is nothing else in the job description that would lead me to think the position requires coding/programming skills. Of course one would be troubleshooting proprietary software issues on linux, but in my understanding that would be relying more on proficiency in said software than in the OS.
I might be wrong though.
I’ve used Linux before but I wouldn’t call myself “proficient”. What would that be, in your opinion, and could you recommend any resources (perhaps tutorials) in particular?
TIA
It wouldn’t surprise me if it’s interpreted similarly as “Microsoft Word proficiency” in recruiter speak, which really means, are you able to type a letter in it and hit the print button.
The most I would expect is maybe finding your way in a shell, to run a render on a beefy server over SSH or something like that. Some familiarity and the will to learn is probably good enough.